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Matt Michelson, UI/UX Designer

Matt Michelson is a UI/UX designer at stable|kernel. He has a background in web, print and branding design and is an Atlanta native. He teaches Photoshop and Illustrator classes at Portfolio Center, and when he's not working on bringing client visions to life he enjoys video games, comedy podcasts and taking care of his pet frogs.
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Recent Posts

Refactoring Design: Working with Nested Symbols and Developers

By Matt Michelson, UI/UX Designer | 7/14/17 10:58 AM

“The RFP goes out tomorrow :)”

What? How could this be? You just learned about this project today, at lunch, and suddenly a prospective client needs a high fidelity animated prototype drawn together out of thin air? For a moment, panic grips you and color leaches out of the world — but you’ve done this before, and you can do it again. 

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A Designer's Argument for Crafting Content in an Age of Abundance

By Matt Michelson, UI/UX Designer | 4/6/17 11:05 AM

As a user experience designer, the first question that comes to mind when presented with any challenge is: Why?  Why is this happening, why do we want to solve this, why is this the best way of solving this problem?

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How to Build an App Like Romans Built a City: Part II

By Matt Michelson, UI/UX Designer | 8/25/16 11:45 AM
Don't miss my first blog in this series: How to Build an App Like Romans Built a City: Part I. In Part II, we'll explore how our metaphor follows along with the rest of the mobile app design and development process - specifically Integrations, Security, QA, and Usability Testing.
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How to Build an App like Romans Built a City: Part I

By Matt Michelson, UI/UX Designer | 8/22/16 12:00 PM

During the course of visual research for an internal project, I discovered a simple, illustration-filled book: City: A Story of Roman Planning and Construction, by David Macaulay (1983). Digging into it, I found some surprising parallels between the development of Roman cities and our software development process.

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Illustrator UX Workflow Tips for Wireframing and Design

By Matt Michelson, UI/UX Designer | 9/17/15 2:21 PM

Hello and welcome to a short mini-series on wireframing and design in Adobe Illustrator.

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10 Principles of Good Wasteland Design

By Matt Michelson, UI/UX Designer | 5/28/15 2:21 PM

Mad Max: Fury Road owes its critical and box office success to a surprising confluence of factors that have been touched on in numerous articles online: feminism, explosions, a flame-throwing guitarist, more explosions.

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